Gunslinger guide. Gunslinger Guide

Gunslinger Advanced Class Guide

gunslinger guide

I cannot stress enough how much this will help your team if used at the right time. Click it and immediately swap back to your normal relic right after placing the Orbital. If you can get the hang of the recoil with these bad boys and land all your headshots, it is possible to solo a 6p HoE Fleshpound with your 10 bullets from the dual. Even one missed shot is too many! Also, its gun hit power is strong enough to stun-lock Scrakes making decaps easier than with the Deagles, just don't miss! Can help cheese some mechanics like Orbs at Brontes. I find Skullcraker more useful since you're a headshot class. In this guide, our goal is to make the Gunslinger a more fun class to play, no matter what kind of build you suggest. At the same time we also do not want to limit our damage output too much so there is always a pro and con in each and every given situation.

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Call of Juarez: Gunslinger Game Guide & Walkthrough

gunslinger guide

All other stats can be balanced out for maximum versatility. In this case, Fan Fire might be a better choice since you won't need the extra ammo as much and you are able to immediately kill 1 or 2 big zeds in a single zed time. As for the 30% bonus damage on limbs, big zeds have so much more body health than head health that trying to kill them this way would still be slower than going for headshots even with no Rack 'em Up bonus. Some people disagree with this argument, saying fan fire is much better, much more Dps. I've heard some players say that Speedloader isn't necessary if you can consistently reload cancel, but I still say take it. Since it is an instant ability activation, the whole process of cover-shoot-walk can be done in less than half a second with practise.

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The Dark Tower: The Gunslinger

gunslinger guide

A properly used Alchemer is a fearsome sight as it can produce a steady stream or a burst of damage on demand. This gun is just as competent against the family since it consists of slow moving monsters. It deals more neutral damage than the other Pulsar lines. The charge shot of a Prismatech is considerably more powerful than the status alchemers should the player land a fair amount of ricochets on the target s. This means that stacking up on Crit will not only improve your chances of scoring a critical hit, it will also increase the magnitude of it. Heroic Must Have Lay Low — Reduces cooldown of Hunker Down and Pulse Detonator knocks targets back further. To make things easier, since the coin flip cast delay is based, it is wise to use a berserk potion and equip a shield to speed up the process of getting 10 coins back.

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Trove Gunslinger Guide

gunslinger guide

But if they balanced the weapons that needed rework ever since they arrived instead, that would have been even nicer. The stun is also useful, and can be deadly in PvP. . With the introduction of rings however, it seems that running Health Regeneration as a stat is favored over the hit-and-run Movement Speed as well as Knock-back. I personally take Whirlwind of Lead, but I'm not sure one is better than the other on solo, so this choice is up to you.

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SWTOR Gunslinger SHARPSHOOTER Guide (Updated for Patch 5.10)

gunslinger guide

Their damage output is a little lackluster due to slow rate of fire, and they also prevent you from moving while shooting, but the high damage allows them to knock down or flinch enemies with high frequency. You don't need to say much, just a few words or letters to bring awareness to your team of a danger or your current situation. I cant seem to get the hang of them and they dont seem really strong compared to deagles and magnums either. Get as much as you can as fast as you can Con: Essential on any adventurer. To summarize it, it's not really worth it to take Knock 'em Down as it will take almost a full clip to knockdown a big zed and Bosses are almost impossible to knockdown.

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SWTOR Gunslinger SHARPSHOOTER Guide (Updated for Patch 5.10)

gunslinger guide

With enough shots landed, the Savage Tortofist can keep the user safe and amass considerable damage. He has the skills of negative effect on enemies, the skills of grenade to put traps and the Shotgun to cause damage in area for mob control. Hurl a vibroknife with debilitating precision, dealing energy damage and stunning the target for 4 seconds. Don't sell these pistols for better ones, they will be your main trash clearers for the whole game. Build 3 will be using a heavy crossbow, and build 4 will be using a shield and rapier. The Sentenza is also viable against the family which are slow moving and track in clusters. Also, as you can see, you can knockdown the Patriarch with the Deagles or Magnums, but you're gonna need more bullets than you have in your clip even with Dualies.

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Trove Gunslinger Guide

gunslinger guide

If you have all your weapons, munitions, grenades and armor, you won't need money anymore, give it to your teammates. I confess that this is my favorite. Also, the bullets are projectile instead of hitscan so there is a travel time between firing and it hitting your target. Of course, waiting for your subclass to get proficiency means that you spent two levels using some other weapon. The creativity is well served with immaculating aim and you can become a distant force of death on the battle field.

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